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Duncan Mileghere
S.T.A.R. Syndicate Germany
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Posted - 2011.09.30 08:41:00 -
[1] - Quote
Miraqu wrote:Zenith Intaki wrote: Hows overall performance?
I had stable 60 FPS (V sync on) in empty space when I was using Win7, now I get about 30 FPS in empty space. I guess that linux drivers are just crap?
Its sad but its not the drivers. What costs performance is the translation from DirectX (Windows graphics) to OpenGL. With OpenGL games you get the same performance as windows. You might want to play with the graphics settings as some options cost much more fps under wine than under windows. Multisampling (Anti-Aliasing) especially.
Hmm yet the ATI binary blobs are quite bad, with Catalyst 11.8 I have around 15 fps, all the time, with lowest settings. Their 2D performance is - for some strange reason - weak beyond believe.
The Gallium3D drivers provide me with stable 60 fps, even in space.
On the other hand the Gallium driver has performance issues with many other games (Portal for example is unplayable).
If ATI/AMD would just fix that damn fglrx bug that is affecting Eve with wine.
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Duncan Mileghere
S.T.A.R. Syndicate Germany
0
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Posted - 2011.10.01 11:26:00 -
[2] - Quote
I DontLikeWhatYoureDoing wrote:Duncan Mileghere wrote: If ATI/AMD would just fix that damn fglrx bug that is affecting Eve with wine.
Which bug are you referring to?
I don't have the link at hand but the very low fps with fglrx in Eve are related to a bug in fglrx itself. This was atleast the response to a bug report @ Wine.
This is also quite realistic, as Eve has much higher fps with the OSS drivers (Gallium3D), while fglrx is MUCH faster in nearly every other application.
That can be easily reproduced by yourself, too, by switching between the OSS and fglrx drivers.
There is btw a discussion about this problem going on, in the Phoronixforums. It seems that these driver problems are not affecting Eve only, but other games, too.
It seems that the ATI/AMD blobs are quite bad at direct rendering and have serious issues with OpenGL 2 support, also affecting many other games (like Unreal engine based games).
Many people recommend just buying an nVidia graphics card but for me the Gallium drivers are working better and better (using git to get the latest ones). |

Duncan Mileghere
S.T.A.R. Syndicate Germany
0
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Posted - 2011.10.02 07:59:00 -
[3] - Quote
I filed a bugreport @ Unofficial AMD Bugzilla, I don't know if I may receive a reply or not, let's wait and hope the best.
The bugreport about Unreal Tournament has been there for a long time and no progress so far. |

Duncan Mileghere
S.T.A.R. Syndicate Germany
0
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Posted - 2011.10.04 05:32:00 -
[4] - Quote
I DontLikeWhatYoureDoing wrote:There is a lot of work going on right now in wine's direct3d interface and codeweaver's wine contributions to try and improve fps problems with direct3d games within wine. If only eve supported opengl, this would be a non-issue. This is more of an issue with those efforts than anything specific with Catalyst, afaik.
If that was the case any driver would gain the same results as Wine would be the limiting factor. In addition nVidia users don't experience such issues, too. |
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